Alan Thorn, Introduction to Game Programming with C++ (Wordware Game Developer's Library)
ISBN: 1598220322 | edition 2007 | CHM | 362 pages | 6 mb
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.