3ds Max Foundation Lighting

3Dquakers: Lighting and Materials for 3DS MAX  

Posted by phoenixy at July 25, 2010
3Dquakers: Lighting and Materials for 3DS MAX

3Dquakers: Lighting and Materials for 3DS MAX
English | XviD 1020x720 | MP3 56 Kbps | 700MB
Genre: elearning

3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..

Foundation 3ds Max 8 Architectural Visualization [Repost]  eBooks & eLearning

Posted by tanas.olesya at March 6, 2016
Foundation 3ds Max 8 Architectural Visualization [Repost]

Foundation 3ds Max 8 Architectural Visualization by Brian L. Smith
English | 18 Dec. 2006 | ISBN: 1590595572 | 570 Pages | PDF | 15 MB

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max.
Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016

Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O'Connor
English | Jan. 26, 2016 | ISBN: 1523705310 | 460 Pages | AZW3/EPUB/PDF (conv) | 66.14 MB/50.79 MB/79.71 MB

The Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, and lighting in 3ds Max.

3DS Max Lighting (Repost)  

Posted by leonardo78 at Feb. 13, 2016
3DS Max Lighting (Repost)

3DS Max Lighting by Nicholas Boughen
Publisher: Wordware Publishing, Inc. | 2005 | ISBN: 155622401X | 449 pages | PDF | 26,4 MB

Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts.

Scene Lighting Using Mental Ray (3ds Max)  

Posted by naag at Jan. 22, 2016
Scene Lighting Using Mental Ray (3ds Max)

Scene Lighting Using Mental Ray (3ds Max)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 16.5 Hours | 2.31 GB
Genre: eLearning | Language: English

Using Mental Ray in 3ds Max, you'll learn how to create stunning scenes by lighting them correctly.

Lynda - Rendering Exteriors in 3ds Max (Repost)  

Posted by mohzohdi25 at July 10, 2015
Lynda - Rendering Exteriors in 3ds Max (Repost)

Lynda - Rendering Exteriors in 3ds Max
Duration: 3h 43m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Intermediate | Language: English | 716 MB

In this course, author Adam Crespi takes you through the full production pipeline for lighting, rendering, and compositing the exterior of a house in 3ds Max. First he'll show you how to create mental ray materials like wood, metal, and glass; customize the Daylight system for realistic daytime lighting; and adjust the lighting for dusk and nighttime shots with photometric lights. Then he'll render the scenes, optimizing and styling the bounced light with Global Illumination and Final Gather. Finally, Adam takes the image into post, adding the final polish required at the end of the pipeline with Nuke and After Effects.
Digital-Tutors - Modeling, Lighting and Rendering Interior Visualizations in 3ds Max

Digital-Tutors - Modeling, Lighting and Rendering Interior Visualizations in 3ds Max
666MB | 3h 19m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Throughout this 3ds Max tutorial we’ll learn how to create a detailed interior scene from start to finish.
Digital Tutors - Introduction to Lighting in 3ds Max 2013

Digital Tutors - Introduction to Lighting in 3ds Max 2013
Run Time: 2h 55m | Release Date: December 3, 2012 | Author: Kyle Green | Required Software: 3ds Max 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.34 GB
Genre: eLearning

Getting acquainted with the core lighting tools and features of 3ds Max is an important skill for anyone who is getting started with this powerful 3D application. This training will begin with us learning about the various types of lights found in 3ds Max and how to precisely control your light parameters and find the right mixture of physical accuracy, and your own artistic desires.
In this 3ds Max tutorial, we will also explore some of the specialized parameters found in certain light types, we will learn about the different types of shadows that can be utilized within 3ds Max, and explore the unique characteristics of each of these shadow types. We will also learn how we can use volumetric lights to add a sense of mood and atmosphere to our renders, along with many additional lessons covering tools and topics that are designed to give you a strong introduction to the lighting and rendering capabilities of 3ds Max.
Digital Tutors - Introduction to mental ray in 3ds Max 2013

Digital Tutors - Introduction to mental ray in 3ds Max 2013
Run Time: 3h 15m | Release Date: December 1, 2012 | Author: Kyle Green | Required Software: 3ds Max 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.75 GB
Genre: eLearning

Having a solid understanding of mental ray's core features, and how they work, is a crucial step toward becoming an efficient and productive rendering artist in 3ds Max. We will begin our training in this series of tutorials by learning two different methods for simulating realistic indirect lighting in 3ds Max, the first method will use global illumination, then we will learn about the second method using final gather.
We will also explore how you can use caustic photons to simulate the detailed light patterns that are created when light passes through refractive surfaces. In addition, we will also explore Image-based lighting techniques, we will learn how to minimize rendering artifacts such as final gather flickering from our animated scenes, as well as many other tools and techniques that will allow you start generating high quality work for a multitude of projects.
Digital Tutors: Creative Development: Rendering Interiors in 3ds Max and Maxwell Render with Stas Poritski

Digital Tutors: Creative Development: Rendering Interiors in 3ds Max and Maxwell Render with Stas Poritski
English | FLV + project files | 1280 x 720 | AVC ~1868 Kbps | 15 fps
AAC | 188 kbps | 44.1 KHz | 2 channels | 01:45:00 | 2.9 GB
Genre: Video Tutorial / Autodesk 3ds Max

This tutorial is designed to help you quickly get a good solid foundation of lighting and rendering techniques used for interior visualization.