3ds Max Foundation Lighting

3ds Max: Advanced Lighting  eBooks & eLearning

Posted by naag at Jan. 5, 2017
3ds Max: Advanced Lighting

3ds Max: Advanced Lighting
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 3 Hours | 790 MB
Genre: eLearning | Language: English

3Dquakers: Lighting and Materials for 3DS MAX  Video

Posted by phoenixy at July 25, 2010
3Dquakers: Lighting and Materials for 3DS MAX

3Dquakers: Lighting and Materials for 3DS MAX
English | XviD 1020x720 | MP3 56 Kbps | 700MB
Genre: elearning

3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..
Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection

Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection | 7.18GB

Autodesk 3ds Max - the market leader in software for three-dimensional modeling, animation and rendering. The program offers more advanced features that meet the growing needs of the creators of three-dimensional modeling and animation, as well as developers of interactive games. The open architecture of Autodesk 3ds Max allows animators to take advantage of more than one hundred connected applications to quickly and easily add impressive effects. Moreover, with the help of Autodesk 3ds Max SDK, they can even create their own application modules, to give an original look to their creations.

3ds Max 2018 - Getting Started with Standard Materials and Lights  eBooks & eLearning

Posted by AlenMiler at Sept. 19, 2017
3ds Max 2018 - Getting Started with Standard Materials and Lights

3ds Max 2018 - Getting Started with Standard Materials and Lights by Ravi Conor
English | 30 Aug. 2017 | ISBN: 1975929357 | ASIN: B0757K45Q7 | 210 Pages | AZW3 | 6.66 MB

3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting  eBooks & eLearning

Posted by AlenMiler at Sept. 17, 2017
3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting

3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting by Ravi Conor
English | 31 Aug 2017 | ISBN: 1975969308 | ASIN: B0759TWWPP | 738 Pages | AZW3 | 14.99 MB

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max  eBooks & eLearning

Posted by Grev27 at Sept. 5, 2017
3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

Jamie Cardoso, "3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max"
English | ISBN: 1138780723, 1138780731 | 2016 | EPUB | 556 pages | 63 MB

Corona Renderer 1.6.1 for 3ds Max 2012-2017  Software

Posted by scutter at Aug. 8, 2017
Corona Renderer 1.6.1 for 3ds Max 2012-2017

Corona Renderer 1.6.1 for 3ds Max 2012-2017 | 108.9 mb

Render Legion a.s. announced the release of Corona Renderer 1.6 for 3ds Max, Hotfix 1. This update includes the first Command Line version of the Corona Image Editor for batch processing, plus various bug fixes.

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017  Software

Posted by scutter at Aug. 2, 2017
Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017 | 23.9 mb

Solid Angle has released version 1.0.836 of Arnold for 3ds Max (or MAXtoA). This is a bugfix releasing, using the Arnold 5.0.1.1 core, and is MAXtoA build 836.

Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017  Software

Posted by speedzodiac_ at July 13, 2017
Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017 | 24.6 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max  eBooks & eLearning

Posted by interes at June 25, 2017
3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max by Jamie Cardoso
English | 2016 | ISBN: 1138780723, 1138780731 | 566 pages | PDF | 47 MB