3ds Max Foundation Lighting

3ds Max: Advanced Lighting  eBooks & eLearning

Posted by naag at Jan. 5, 2017
3ds Max: Advanced Lighting

3ds Max: Advanced Lighting
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 3 Hours | 790 MB
Genre: eLearning | Language: English

3Dquakers: Lighting and Materials for 3DS MAX  Video

Posted by phoenixy at July 25, 2010
3Dquakers: Lighting and Materials for 3DS MAX

3Dquakers: Lighting and Materials for 3DS MAX
English | XviD 1020x720 | MP3 56 Kbps | 700MB
Genre: elearning

3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..
Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection

Autodesk 3ds Max 2010 x86/x64 Rus/Eng with Lynda.com Tutorials Collection | 7.18GB

Autodesk 3ds Max - the market leader in software for three-dimensional modeling, animation and rendering. The program offers more advanced features that meet the growing needs of the creators of three-dimensional modeling and animation, as well as developers of interactive games. The open architecture of Autodesk 3ds Max allows animators to take advantage of more than one hundred connected applications to quickly and easily add impressive effects. Moreover, with the help of Autodesk 3ds Max SDK, they can even create their own application modules, to give an original look to their creations.

3ds Max: Tips, Tricks and Techniques  eBooks & eLearning

Posted by Landau17 at Feb. 4, 2018
3ds Max: Tips, Tricks and Techniques

3ds Max: Tips, Tricks and Techniques
MP4 | Video: 720p | Duration: 4:45:25 | English | Subtitles: VTT | 1859.4 MB

3ds Max 2018 - Getting Started with Standard Materials and Lights  eBooks & eLearning

Posted by lengen at Jan. 12, 2018
3ds Max 2018 - Getting Started with Standard Materials and Lights

3ds Max 2018 - Getting Started with Standard Materials and Lights [Full Color] by Ravi Conor
English | Aug. 30, 2017 | ISBN: 1975929373 | 223 Pages | PDF | 11 MB

The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018  Software

Posted by Bolaxv at Jan. 9, 2018
Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018 | 24 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018  Software

Posted by Bolaxv at Dec. 11, 2017
Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018 | 23 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018  Software

Posted by speedzodiac_ at Dec. 2, 2017
Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018

Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018 | 22 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

3ds Max: Medical Product Visualization with Arnold  eBooks & eLearning

Posted by Landau17 at Nov. 28, 2017
3ds Max: Medical Product Visualization with Arnold

3ds Max: Medical Product Visualization with Arnold
MP4 | Video: 720p | Duration: 1:23:39 | English | Subtitles: VTT | 1070.9 MB

Solid Angle 3ds Max To Arnold v1.2.893 For 3ds Max 2018  Software

Posted by speedzodiac_ at Nov. 17, 2017
Solid Angle 3ds Max To Arnold v1.2.893 For 3ds Max 2018

Solid Angle 3ds Max To Arnold v1.2.893 For 3ds Max 2018 | 22 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.