3ds Max Autodesk

Autodesk 3ds Max 2012 Essentials (Repost)  eBooks & eLearning

Posted by arundhati at May 25, 2012
Autodesk 3ds Max 2012 Essentials (Repost)

Randi L. Derakhshani, Dariush Derakhshani, "Autodesk 3ds Max 2012 Essentials"
2011 | ISBN-10: 1118016750 | EPUB | 400 pages | 32,5 MB

Autodesk 3ds Max Entertainment Creation Suite Premium 2013 ISO x64  Software

Posted by Artist14 at April 24, 2012
Autodesk 3ds Max Entertainment Creation Suite Premium 2013 ISO x64

Autodesk 3ds Max Entertainment Creation Suite Premium 2013 ISO x64 | 5.41 GB

With the Autodesk® Entertainment Creation Suite 2013 Premium edition, you can take on a wider range of projects, achieve faster results, and explore new creative avenues—at a significant cost savings. Includes: Autodesk 3ds Max, Autodesk Softimage, Autodesk MotionBuilder, Autodesk Mudbox, Autodesk Sketchbook Designer.

Autodesk 3ds Max 2012 Essentials  eBooks & eLearning

Posted by lout at Nov. 2, 2011
Autodesk 3ds Max 2012 Essentials

Autodesk 3ds Max 2012 Essentials By Randi L. Derakhshani, Dariush Derakhshani
Publisher: Sy..bex 2011 | 400 Pages | ISBN: 1118016750 | EPUB | 33 MB

Nvidia PhysX with APEX for 3ds Max 2011 64bit  Software

Posted by Alexpal at Aug. 5, 2011
Nvidia PhysX with APEX for 3ds Max 2011 64bit

Nvidia PhysX with APEX for 3ds Max 2011 64bit | 127 MB

The NVIDIA PhysX plug-ins for Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage allow users of these DCC applications to easily create and manipulate physics simulations.

Autodesk 3ds Max 2018.4  Software

Posted by Bolaxv at Dec. 8, 2017
Autodesk 3ds Max 2018.4

Autodesk 3ds Max 2018.4 (x64) | 230 MB | 3.5 GB

3D modeling, animation, and rendering software. 3ds Max® 3D modeling and rendering software helps you create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality (VR) experiences.

3ds Max: Revit Integration  eBooks & eLearning

Posted by Landau17 at Nov. 15, 2017
3ds Max: Revit Integration

3ds Max: Revit Integration
MP4 | Video: 720p | Duration: 2:54:28 | English | Subtitles: VTT | 750.2 MB

Autodesk 3ds Max 2018.3 Update  Software

Posted by scutter at Sept. 29, 2017
Autodesk 3ds Max 2018.3 Update

Autodesk 3ds Max 2018.3 Update | 231.7 mb

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, has released an update to 3ds Max 2018. This release helps deliver improved productivity so users can work more efficiently and creatively with modeling, animation, rendering and workflow updates.

3ds Max Modeling [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2018
3ds Max Modeling [Repost]

3ds Max Modeling: Bots, Mechs and Droids by Jon Weimer
English | 9 July 2008 | ISBN: 1598220446 | 832 Pages | PDF | 52 MB

3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max.

3ds Max 2018 - Getting Started with Standard Materials and Lights  eBooks & eLearning

Posted by lengen at Jan. 12, 2018
3ds Max 2018 - Getting Started with Standard Materials and Lights

3ds Max 2018 - Getting Started with Standard Materials and Lights [Full Color] by Ravi Conor
English | Aug. 30, 2017 | ISBN: 1975929373 | 223 Pages | PDF | 11 MB

The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018  Software

Posted by Bolaxv at Jan. 9, 2018
Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018 | 24 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.