3ds Body

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 5 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 5 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 06:53:14 | 3,55 Gb
Genre: eLearning

In volume 5 of Quick Start to Modeling in 3ds Max, we'll begin reinforcing all of the concepts, tools and techniques from the previous levels and create a complete character. We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for proper deformation of an animated character. We'll cover how to break down the large task of modeling a character's body, head, hair and accessories. At the conclusion of this volume we'll have a finished character model that can be used in a narrative scene. These courses are designed to be taken in sequence so we really encourage you to start with Volumes 1 through 4 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.

Learning Autodesk 3ds Max 2015  

Posted by ph4rr3l at Jan. 30, 2015
Learning Autodesk 3ds Max 2015

Learning Autodesk 3ds Max 2015 | 3.04 GB
Instructor: Brian Mennenoh | Video: AVC (.mp4) 1280x720 25fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Duration: 14 hours - 129 tutorial videos | Date Released: 2014-07-17

In this 3DS Max 2015 training course, expert author Brian Mennenoh introduces you to the tools and functions found in this 3D software from Autodesk. This course is designed for the absolute beginner, meaning no prior experience of 3DS Max is required. You will start by touring the user interface, then jump into learning how to model a cave using a reference image for the cave layout. Brian will teach you how to model a character, including forming the character body, adding hair, and adding symmetry and making adjustments. This video tutorial will cover topics such as adding materials for the walls, floor, and room, setting pivot points, and adding lighting and environmental effects. Finally, you will learn how to animate and render the scene.
Creating Simulations in MassFX and 3ds Max (w/ Exercise Files)

Creating Simulations in MassFX and 3ds Max (w/ Exercise Files) | 609MB
Duration: 3h 53m | Video: AVC (.flv) 960x540 15fps | Audio: AAC 48KHz stereo
Genre: eLearning | Level: Intermediate | Language: English

This course introduces basic physics simulation principles in Autodesk 3ds Max using MassFX, a system that makes it cost effective to animate rigid body objects, cloth, and particle systems. Author Brian Bradley introduces basic concepts such as gravity, drag, volume, and density, and how Newton's Laws of Motion can help you understand the interaction of objects with these unseen forces.

Digital Tutors Creating Walk Cycles in 3DS Max [repost]  

Posted by Alexpal at Feb. 27, 2012
Digital Tutors Creating Walk Cycles in 3DS Max [repost]

Digital Tutors Creating Walk Cycles in 3DS Max | 950 MB
Video: Flash Video vp6f (yuv420p) .flv | Resolution: 782x646 | Audio: mp3, 44100 Hz, mono, 96 kb/s
Genre: eLearning

In this course we will cover the process of creating a Walk Cycle in 3ds Max. One step at a time, we'll break down the body mechanics of a walk. We'll learn the main positions that one goes through in a walk, we'll learn how to create seamless cycles and we'll also explore ways we can add convincing follow-through and weight to produce a walk that is natural and has a little personality.

Woman's Body - 3ds Max Model  

Posted by bonart at Sept. 7, 2009
Woman's Body - 3ds Max Model

Woman's Body - 3ds Max Model
3ds Max 7 | .max | 10 Mb
Spontaneous Healing: How to Discover and Enhance Your Body's Natural Ability to Maintain and Heal Itself

Spontaneous Healing: How to Discover and Enhance Your Body's Natural Ability to Maintain and Heal Itself by Andrew Weil
English | April 23, 1996 | ISBN: 0449910644, 0679436073, 0804117942 | EPUB | 320 pages | 1.8 MB
Neurobiology of Body Fluid Homeostasis: Transduction and Integration (repost)

Neurobiology of Body Fluid Homeostasis: Transduction and Integration (Frontiers in Neuroscience) by Laurival Antonio De Luca Jr., Jose Vanderlei Menani and Alan Kim Johnson
English | 2013 | ISBN: 1466506938 | 336 pages | PDF | 23,3 MB

The Spark of Life: Electricity in the Human Body [Repost]  eBooks & eLearning

Posted by IrGens at Dec. 5, 2016
The Spark of Life: Electricity in the Human Body [Repost]

The Spark of Life: Electricity in the Human Body by Frances Ashcroft
English | September 24, 2012 | ISBN: 0393078035, 039334679X | EPUB + MOBI + AZW3 | 352 pages | 4.4/1.9/1.8 MB