3ds Max Rendering

Lynda - 3ds Max: Rendering with Arnold  eBooks & eLearning

Posted by U.N.Owen at June 5, 2017
Lynda - 3ds Max: Rendering with Arnold

Lynda - 3ds Max: Rendering with Arnold
Size: 765 MB | Duration: 2h 40m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Arnold is a high-quality rendering engine in 3ds Max 2018.

3ds Max Rendering Techniques with Christopher Nichols - Speed vs Quality in Vray  eBooks & eLearning

Posted by Alexpal at Feb. 27, 2012
3ds Max Rendering Techniques with Christopher Nichols - Speed vs Quality in Vray

3ds Max Rendering Techniques with Christopher Nichols - Speed vs Quality in Vray
English | MOV | SVQ3 1356 kbps 15 fps | 1024x768 | AAC Mono 22 KHz | 264 MB
Genre: elearning

If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings from 20 second quick tests to 30 minute high quality renders without having to adjust any other aspect of the rendering. They control anything from fine detailed textures, to glossy reflections and refraction, to aspects like depth-of-field and motion blur, all at once. This tutorial helps to make sense of each one and simplify the process. Control the quality of the rendering in the most efficient way.

Gnomon: Multi-Pass Composing 3DS max Rendering Techniques  Video

Posted by Alexpal at July 29, 2010
Gnomon: Multi-Pass Composing 3DS max Rendering Techniques

Gnomon: Multi-Pass Composing 3DS max Rendering Techniques | 540 Mb
eLearning

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion.
Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

Digital-Tutors - Introduction to 3ds Max 2013  eBooks & eLearning

Posted by Alexpal at March 5, 2013
Digital-Tutors - Introduction to 3ds Max 2013

Digital-Tutors - Introduction to 3ds Max 2013
Duration: 14h 58m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 6.2 Gb
Genre: eLearning | Level: Beginner | Language: English | Software used: 3ds Max 2013

In this 3ds Max 2013 tutorial we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2013. You will be able to learn from several of the instructors here at Digital-Tutors as we go through many of the major parts of the software.
We will start out by exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a VTOL aircraft, using a number of powerful modeling tools. We will apply materials and textures and then take it through the process of rigging and animation. We will finish up by adding particle effects to the scene and rendering out a nice result.
Once you are finished with this tutorial, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.

Digital Tutors - Introduction to 3ds Max 2011  eBooks & eLearning

Posted by house23 at Dec. 20, 2010
Digital Tutors - Introduction to 3ds Max 2011

Digital Tutors - Introduction to 3ds Max 2011
Flv | VP6F 1126Kbps | English | 782x646 | 29fps | Mp3 96Kbps | 3.34 GB
Genre: Video Training

In this course we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011. In this course we are going to help you get a good understanding of how to work in 3ds Max.You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a pod racer, using a number of powerful modeling tools. We will paint and texture our model, and then take it through the process of rigging and animation. We will finish up by adding dynamic effects to the scene and rendering out a nice result. Once you are finished, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.

Digital Tutors - Introduction to 3ds Max 2011 [repost]  eBooks & eLearning

Posted by Alexpal at March 6, 2012
Digital Tutors - Introduction to 3ds Max 2011 [repost]

Digital Tutors - Introduction to 3ds Max 2011
English | VP6F 782x646 | MP3 96 kbps | 3.34 GB
Genre: eLearning

In this course we are going to help you get a good understanding of how to work in 3ds Max.You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max.

Corona Renderer 1.6.1 for 3ds Max 2012-2017  Software

Posted by scutter at Aug. 8, 2017
Corona Renderer 1.6.1 for 3ds Max 2012-2017

Corona Renderer 1.6.1 for 3ds Max 2012-2017 | 108.9 mb

Render Legion a.s. announced the release of Corona Renderer 1.6 for 3ds Max, Hotfix 1. This update includes the first Command Line version of the Corona Image Editor for batch processing, plus various bug fixes.

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017  Software

Posted by scutter at Aug. 2, 2017
Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017 | 23.9 mb

Solid Angle has released version 1.0.836 of Arnold for 3ds Max (or MAXtoA). This is a bugfix releasing, using the Arnold 5.0.1.1 core, and is MAXtoA build 836.

Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017  Software

Posted by speedzodiac_ at July 13, 2017
Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v1.0.832 For 3ds Max 2017 | 24.6 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

SitniSati FumeFX 4.1.0 for 3ds Max 2013-2018  Software

Posted by scutter at June 27, 2017
SitniSati FumeFX 4.1.0 for 3ds Max 2013-2018

SitniSati FumeFX 4.1.0 for 3ds Max 2013-2018 | 109.8 mb

Sitni Sati has released 4.1 version of FumeFX for 3ds Max, is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.