In the first installment of his new Photoshop Extended One-on-One series, Deke McClelland covers the basic techniques for working with 3D in Photoshop, showing how to create textured type and drawing objects that can be manipulated in 3D space. The course covers creating 3D type with Repoussé; moving, scaling, and rotating objects along the X, Y, and Z axes; applying materials to create believable textures; adding realism with lighting, shadows, and contrast; and more. Exercise files are included with the course.
In this installment of his Photoshop CS5 Extended One-on-One series, Deke McClelland shows how to draw six varieties of volumetric objects and manipulate them in 3D space. The course covers how to make 3D objects from 2D layers, work with predefined 3D shapes such as spheres and cubes, import 3D models drawn in other programs, and maximize the power of the Repoussé feature. Exercise files are included with the course.
In the third installment of the Photoshop CS5 Extended One-on-One series, author Deke McClelland shows how to build, light, and render realistic 3D scenes in Photoshop CS5 Extended. Providing a systematic approach to scene building, the course explains how to produce reflections and refractions, balance the interplay of light and shadow, and frame scenes with 3D cameras. Exercise files accompany the course.