3d Mechanics

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by AlenMiler at April 24, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB

PC-Progress HYDRUS 2D/3D Pro 2.04.0580  Software

Posted by scutter at May 24, 2017
PC-Progress HYDRUS 2D/3D Pro 2.04.0580

PC-Progress HYDRUS 2D/3D Pro 2.04.0580 | 164.3 mb

PC-Progress s.r.o has presented 2.04 version of HYDRUS 2D/3D, is a software package for simulating water, heat, and solute movement in two- and three-dimensional variably saturated media. The software package consists of a computational computer program and an interactive graphics-based user interface.

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by readerXXI at May 13, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX
by Sebastian Di Giuseppe and Andreas Kruhlmann
English | 2016 | ISBN: 1785288415 | 227 Pages | True PDF | 27 MB

LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development.

Quantum Mechanics for Thinkers(Repost)  eBooks & eLearning

Posted by thingska at May 1, 2017
Quantum Mechanics for Thinkers(Repost)

Quantum Mechanics for Thinkers by Gennaro Auletta
English | 2014 | ISBN: 9789814411714, 981441171X | 500 Pages | PDF | 3.15 MB

Essential Skills for 3D Modeling, Rendering, and Animation (Repost)  eBooks & eLearning

Posted by step778 at April 27, 2017
Essential Skills for 3D Modeling, Rendering, and Animation (Repost)

Nicholas Bernhardt Zeman, "Essential Skills for 3D Modeling, Rendering, and Animation"
2014 | pages: 264 | ISBN: 1482224127 | PDF | 7,4 mb

Learn To Code Trading Card Game Battle System With Unity 3D  eBooks & eLearning

Posted by naag at April 14, 2017
Learn To Code Trading Card Game Battle System With Unity 3D

Learn To Code Trading Card Game Battle System With Unity 3D
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 15.5 Hours | Lec: 70 | 3.97 GB
Genre: eLearning | Language: English

A comprehensive and easy to learn guide to crate a trading card game battle system with Unity 3D.

Theoretical Physics 6: Quantum Mechanics - Basics: 5  eBooks & eLearning

Posted by hill0 at March 21, 2017
Theoretical Physics 6: Quantum Mechanics - Basics: 5

Theoretical Physics 6: Quantum Mechanics - Basics: 5 by Wolfgang Nolting
English | 25 Apr. 2017 | ISBN: 3319543857 | 516 Pages | PDF | 5.93 MB

This textbook offers a clear and comprehensive introduction to the basics of quantum mechanics, one of the core components of undergraduate physics courses. It follows on naturally from the previous volumes in this series, thus developing the physical understanding further on to quantized states.

Vector Mechanics for Engineers: Statics, 7th Edition (repost)  eBooks & eLearning

Posted by libr at Feb. 25, 2017
Vector Mechanics for Engineers: Statics, 7th Edition (repost)

Vector Mechanics for Engineers: Statics, 7th Edition by Ferdinand P. Beer, E. Russell Johnston Jr., Elliot R. Eisenberg
English | 2003 | ISBN: 0072304936 | 648 pages | Djvu | 59,6 MB

Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing  eBooks & eLearning

Posted by interes at Jan. 1, 2017
Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing

Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing by Jere Miles
English | 2016 | ISBN: 1138921777 | 506 pages | True PDF | 20,3 MB

Unity 5 Scripting and Gameplay Mechanics  eBooks & eLearning

Posted by FenixN at Dec. 31, 2016
Unity 5 Scripting and Gameplay Mechanics

Unity 5 Scripting and Gameplay Mechanics
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 03:25:02 | English: AAC, 128 kb/s (2 ch) | 830 MB
Genre: Development / Programming

Enhance your knowledge of scripting and master gameplay mechanics in Unity 5