3d Game Kit

Mathematics for 3D Game Programming and Computer Graphics (Repost)  eBooks & eLearning

Posted by igor_lv at Sept. 13, 2017
Mathematics for 3D Game Programming and Computer Graphics (Repost)

Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel
2011 | ISBN: 1435458869 | PDF | 576 pages | Third Edition | 8 Mb

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level.

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach  eBooks & eLearning

Posted by First1 at Sept. 4, 2017
Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach by Frank Luna
English | June 25th, 2006 | ISBN: 1598220160 | 654 pages | True PDF | 9.98 MB

This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0.

Introduction to 3D Game Programming with DirectX 11 (repost)  eBooks & eLearning

Posted by andr1078 at Sept. 3, 2017
Introduction to 3D Game Programming with DirectX 11 (repost)

Frank Luna "Introduction to 3D Game Programming with DirectX 11"
2012 | ISBN: 1936420228 | English | 600 pages | PDF | 23.9 MB

3D Game Design with Unreal Engine 4 and Blender  eBooks & eLearning

Posted by Willson at Aug. 3, 2017
3D Game Design with Unreal Engine 4 and Blender

Justin Plowman, "3D Game Design with Unreal Engine 4 and Blender"
English | 2016 | ISBN: 1785881469 | 252 pages | PDF | 10.8 MB

Lynda - Building a 3D Game in SceneKit  eBooks & eLearning

Posted by U.N.Owen at July 28, 2017
Lynda - Building a 3D Game in SceneKit

Lynda - Building a 3D Game in SceneKit
Size: 256 MB | Duration: 1h 26m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Do you have a good idea for a 3D game, but find some of the technical aspects of 3D game creation to be a bit daunting? SceneKit—a 3D graphics API used in iOS programming—can help simplify this process, and make it easier to bring your game to life.

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by Willson at July 23, 2017
Building a 3D Game with LibGDX

Sebastian Di Giuseppe, Andreas Kruhlmann, Elmar van Rijnswou, "Building a 3D Game with LibGDX"
English | 2016 | ISBN: 1785288415 | 234 pages | EPUB | 21 MB
3D Game Programming for Kids: Create Interactive Worlds with JavaScript (repost)

Chris Strom, "3D Game Programming for Kids: Create Interactive Worlds with JavaScript"
2013 | ISBN: 1937785440 | 250 pages | PDF, EPUB | 21 MB

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by readerXXI at May 13, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX
by Sebastian Di Giuseppe and Andreas Kruhlmann
English | 2016 | ISBN: 1785288415 | 227 Pages | True PDF | 27 MB

LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development.

3D Game Programming All in One (repost)  eBooks & eLearning

Posted by naag at May 6, 2017
3D Game Programming All in One (repost)

3D Game Programming All in One by Kenneth C Finney
English | Nov 6, 2006 | ISBN: 1598632663 | 1085 Pages | PDF | 47 MB

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by AlenMiler at April 24, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB