3d Game Graphic

3D Game Design with Unreal Engine 4 and Blender  eBooks & eLearning

Posted by Willson at Aug. 3, 2017
3D Game Design with Unreal Engine 4 and Blender

Justin Plowman, "3D Game Design with Unreal Engine 4 and Blender"
English | 2016 | ISBN: 1785881469 | 252 pages | PDF | 10.8 MB

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by AlenMiler at April 24, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB

3D Game Textures: Create Professional Game Art Using Photoshop  eBooks & eLearning

Posted by interes at Dec. 8, 2016
3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
English | 2016 | ISBN: 1138920061 | 412 pages | PDF | 70,4 MB

3D Game Design with Unreal Engine 4 and Blender [Repost]  eBooks & eLearning

Posted by mapusi at Oct. 28, 2016
3D Game Design with Unreal Engine 4 and Blender [Repost]

3D Game Design with Unreal Engine 4 and Blender by Justin Plowman
English | 29 Jun. 2016 | ISBN: 1785881469 | 252 Pages | EPUB | 9.11 MB

Key Features

The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment
Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4
Practical step-by-step approach with plenty of illustrative examples to get you started immediately

3D Game Programming for Teens (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 5, 2014
3D Game Programming for Teens (repost)

3D Game Programming for Teens (For Teens (Course Technology)) by Maneesh Sethi
English | February 17, 2009 | ISBN: 1598638432 | 432 pages | PDF | 8 MB

Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You'll begin with an introduction to some simple programming concepts using the Blitz3D language.

3D Game Programming for Teens  eBooks & eLearning

Posted by Alexpal at June 5, 2010
3D Game Programming for Teens

3D Game Programming for Teens by Maneesh Sethi
Publisher: CTPTR | Number Of Pages: 432 | Publication Date: 2009-02-17 | ISBN-10: 1598638432 | PDF | 6 Mb

Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You’ll begin with an introduction to some simple programming concepts using the Blitz3D language. Then you’ll learn about graphics creation for games using CorelDRAW and PHOTOPAINT. Finally you’ll explore basic 3D modeling with Autodesk 3ds Max, and you’ll learn how to enhance your games with sound effects, collisions, and more. 3D Game Programming for Teens, Second Edition walks you through the game programming process step-by-step, with each new technique building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game! All you need to get started are some basic computer skills and a love of games. No previous programming experience required!

Maneesh Sethi, "3D Game Programming for Teens"  eBooks & eLearning

Posted by Alexpal at May 28, 2010
Maneesh Sethi, "3D Game Programming for Teens"

Maneesh Sethi, "3D Game Programming for Teens"
Course Technology PTR | ISBN: 1598638432 | 2009-02-17 | 432 Pages | 5 MB

Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You’ll begin with an introduction to some simple programming concepts using the Blitz3D language. Then you’ll learn about graphics creation for games using CorelDRAW and PHOTOPAINT. Finally you’ll explore basic 3D modeling with Autodesk 3ds Max, and you’ll learn how to enhance your games with sound effects, collisions, and more. 3D Game Programming for Teens, Second Edition walks you through the game programming process step-by-step, with each new technique building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game! All you need to get started are some basic computer skills and a love of games. No previous programming experience required!

Lynda - Building a 3D Game in SceneKit  eBooks & eLearning

Posted by U.N.Owen at July 28, 2017
Lynda - Building a 3D Game in SceneKit

Lynda - Building a 3D Game in SceneKit
Size: 256 MB | Duration: 1h 26m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Do you have a good idea for a 3D game, but find some of the technical aspects of 3D game creation to be a bit daunting? SceneKit—a 3D graphics API used in iOS programming—can help simplify this process, and make it easier to bring your game to life.

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by Willson at July 23, 2017
Building a 3D Game with LibGDX

Sebastian Di Giuseppe, Andreas Kruhlmann, Elmar van Rijnswou, "Building a 3D Game with LibGDX"
English | 2016 | ISBN: 1785288415 | 234 pages | EPUB | 21 MB
3D Game Programming for Kids: Create Interactive Worlds with JavaScript (repost)

Chris Strom, "3D Game Programming for Kids: Create Interactive Worlds with JavaScript"
2013 | ISBN: 1937785440 | 250 pages | PDF, EPUB | 21 MB