3d Camera Mapping

3D Matte Painting and Camera Mapping  

Posted by s13tas at March 13, 2011
3D Matte Painting and Camera Mapping

3D Matte Painting and Camera Mapping
DVD-ISO | English | 150 minutes | Formats: Color, DVD, NTSC | x264 - 9009kbps | 3,04 gb

In this 2nd DVD in a series, Chris Stoski illustrates the creation of several 3D matte paintings. In the visual effects industry, directors are always asking for moving cameras in matte paintings and Chris shows how this is achieved. He creates two different environments and discusses how a matte painter creates camera movement in these key scenarios. In addition to Adobe Photoshop, Chris uses Autodesk 3ds Max, but the techniques can be implemented with other popular 3D software as well. From forward-moving dolly shots to lateral helicopter aerials, Chris covers the essentials of 3D and 2.5D matte painting for matte artists of all skill levels.

Motion Typography: 3D Camera Tips  eBooks & eLearning

Posted by naag at Aug. 20, 2016
Motion Typography: 3D Camera Tips

Motion Typography: 3D Camera Tips
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 21M | 261 MB
Genre: eLearning | Language: English

3D Camera Tracking In After Effects  

Posted by C2U at July 14, 2015
3D Camera Tracking In After Effects

Skillshare - 3D Camera Tracking In After Effects | 412 MB
Duration: 1h 16m | Video: h264, yuv420p, 1280x720, 30.00 fps | Audio: aac, 44100 Hz
Genre: eLearning | Language: English

3D camera tracking is so much fun! It allows you to place any object into a video clip as if it were there physically when the footage was shot. It seems like a really complicated subject, but After Effects has a really powerful camera tracker that can make it a completely painless process.
3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom (Repost)

3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom (Springer Tracts in Advanced Robotics) by Andreas Nüchter
English | 2009 | ISBN: 3540898832 | 219 Pages | PDF | 40 MB

Focuses on acquiring spatial models of physical environments through mobile robots The robotic mapping problem is commonly referred to as SLAM (simultaneous localization and mapping).
Digital Tutors - Using the 3D Camera Tracker and Integrating Graphics in After Effects

Digital Tutors - Using the 3D Camera Tracker and Integrating Graphics in After Effects | 1.53 GB
2 h 3m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 32KHz 1ch
Genre: eLearning | After Effects | Project Files Included | 29 Aug 2014

In this series of tutorials, we'll learn how to use After Effects' 3D Camera Tracker and how to integrate assets into the shot. We'll be doing an augmented reality style project to learn these techniques. While the graphics have more of a 2.5D feel, they are totally integrated into the 3D space of the original shot. To be able to achieve this look we must learn which settings we need for the 3D camera tracker and then how to use it to create a camera and null objects. We then learn how we can take simple 2D graphics which are switched on to 3D, to be placed into the scene all while following the depth of the shot. We learn the value of nested compositions and the role that collapse transformations plays as well as a few techniques for working with and animating strokes in After Effects. By the end of this tutorial you'll know how to solve a shot in 3D as well as integrate graphics into the scene.
3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom (Repost)

3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom By Andreas Nüchter
2009 | 224 Pages | ISBN: 3540898832 | PDF | 42 MB
3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom

3D Robotic Mapping: The Simultaneous Localization and Mapping Problem with Six Degrees of Freedom By Andreas Nüchter
2009 | 224 Pages | ISBN: 3540898832 | PDF | 42 MB

cmiVFX: Motion Control 3D Camera  

Posted by Alexpal at Dec. 14, 2012
cmiVFX: Motion Control 3D Camera

cmiVFX: Motion Control 3D Camera
English | MP4 | 1024x576 12.00 fps | aac 22050Hz mono | 1.4 GB
Genre: eLearning

In this video, we will study Motion Control Device camera setup and Flair files structure. We will import camera's movements data from special devices such as a motion control camera into our 3d package, with all of its parameters, and we will export 3D camera back to the same device after modifying the motion path or even creating totally different camera movement. Then, we will create a camera Flair importer and exporter, from and to motion capture device, and we will learn more about 3D cameras properties and how to extract some of its hidden attributes.

Fxphd PFT201:3D Camera Tracking with PFTrack  

Posted by temeljnik at May 27, 2009
Fxphd PFT201:3D Camera Tracking with PFTrack

Fxphd PFT201:3D Camera Tracking with PFTrack
Tutorial DVD | USA 2009 | Total Runtime 177 minutes | .mov file + exercise files | Aspect ratio 1.33:1
Audio: mp3, 44100 Hz | 2.89GB

Recently formed post production ‘boutique’ e3post and its award winning team have just completed a 30 second spot for the Association of American Railroads, (AAR). Largely a chromakey shoot the spot contains some tricky but beautifully executed CG composits which VFX talent Victor Wolansky insists were made so much easier using The Pixel Farm’s tracking and motion analysis toolset, PFTrack.

Introduction to 3D in After Effects  

Posted by ph4rr3l at May 1, 2014
Introduction to 3D in After Effects

Introduction to 3D in After Effects | 369 MB
Software: After Effects CC 12.0 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 1h 9m
Genre: eLearning | Advanced | Project Files Included | April 30, 2014

In this tutorial, we will explore many of the 3D features available in Adobe After Effects.We will start by taking 2D layers and converting them to 3D, which unlocks new attributes and adjustable properties. We'll create lights and shadows in our 3D world and we'll go over how we can create a 3D camera and manipulate it manually or by creating rigs that control movement and focus. We'll finish by learning about the Ray-traced 3D renderer and the features that you can utilize using ray-traced such as shape layer and text extrusion, bending footage, reflection and transparency.