3D Games Unity

Developing 3D Games with Unity By Jon Manning  eBooks & eLearning

Posted by serpmolot at Nov. 21, 2016
Developing 3D Games with Unity By Jon Manning

Developing 3D Games with Unity By Jon Manning
English | November 2016 | mp4 | H264 1280x720 | AAC 2 ch | 1 hr 34 min | 1.42 GB
eLearning

Build a Complete 3D Game With the Unity Game Engine

Lynda - Unity 5 2D: Advanced UI (updated Sep 06, 2016)  eBooks & eLearning

Posted by U.N.Owen at Sept. 6, 2016
Lynda - Unity 5 2D: Advanced UI (updated Sep 06, 2016)

Lynda - Unity 5 2D: Advanced UI (updated Sep 06, 2016)
Size: 357 MB | Duration: 2h 20m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

One of the most important aspects of any game is its UI.

Create your own 3D games with Blender Game Engine  eBooks & eLearning

Posted by Bayron at Jan. 4, 2016
Create your own 3D games with Blender Game Engine

Create your own 3D games with Blender Game Engine by Gossellin De Bénicourt Grégory
English | 2015 | ASIN: B0191ICRF2 | 735 pages | EPUB | 14 MB
Spiele entwickeln mit Unity 5: 2D- und 3D-Games mit Unity und C# für Desktop, Web & Mobile, 2. Auflage

Carsten Seifert, "Spiele entwickeln mit Unity 5: 2D- und 3D-Games mit Unity und C# für Desktop, Web & Mobile"
2015 | ISBN: 3446445633 | German | 631 pages | PDF + EPUB | 30 MB + 36 MB

Unity Virtual Reality Projects  eBooks & eLearning

Posted by AlenMiler at Sept. 8, 2015
Unity Virtual Reality Projects

Unity Virtual Reality Projects by Jonathan Linowes
English | 31 Aug. 2015 | ISBN: 178398855X | 286 Pages | EPUB/MOBI/PDF (True) | 101.24 MB
With: Code Files

If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage.

Spiele entwickeln mit Unity: 3D-Games mit Unity und C# für Desktop, Web & Mobile  eBooks & eLearning

Posted by ksveta6 at Oct. 16, 2014
Spiele entwickeln mit Unity: 3D-Games mit Unity und C# für Desktop, Web & Mobile

Spiele entwickeln mit Unity: 3D-Games mit Unity und C# für Desktop, Web & Mobile - Carsten Seifert
2014 | ISBN: 3446439390 | German | 519 pages | PDF | 28 MB
Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio (Repost)

Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio by Allen Partridge
English | 2001 | ISBN: 0672322854 | 621 Pages | PDF | 6 MB

Real-Time Interactive 3D Games: Creating 3D Game in Macromedia Director 8.

Real-Time Interactive 3D Games  eBooks & eLearning

Posted by yousufhunk at Oct. 8, 2010
Real-Time Interactive 3D Games

Real-Time Interactive 3D Games
Sams | November 20, 2001 | ISBN-10: 0672322854 | 600 pages | PDF | 5.5 MB

Guide to teach developers how to create attention grabbing real-time 3D games with Director 8.5/ Shockwave Studio. Partridge shares some of his own experiences in game development. Softcover.
3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software

3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software By Tony Mullen
Publisher: Sybex 2010 | 328 Pages | ISBN: 0470574925 | PDF | 8 MB

iPhone Game Development: Developing 2D & 3D games in Objective-C  eBooks & eLearning

Posted by rwdfox at Nov. 10, 2009
iPhone Game Development: Developing 2D & 3D games in Objective-C

Zirkle Paul,Hogue Joe"iPhone Game Development: Developing 2D & 3D games in Objective-C"
O'Reilly (11-2009) | PDF | 255 pages | ISBN:0596159854 | 3.62Mb

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.