3D Game Textures: Create Professional Game Art

3D Game Textures: Create Professional Game Art Using Photoshop  eBooks & eLearning

Posted by alt_f4 at July 8, 2016
3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
English | May 27, 2009 | ISBN: 0240811488 | 533 Pages | PDF | 52 MB

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments.
3D Game Textures: Create Professional Game Art Using Photoshop [Repost]

Luke Ahearn - 3D Game Textures: Create Professional Game Art Using Photoshop
Published: 2006-02-21 | ISBN: 0240807685 | PDF | 368 pages | 21 MB
3D Game Textures: Create Professional Game Art Using Photoshop [repost]

3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
Publisher: Focal Press (March 7, 2006) | ISBN-10: 0240807685 | PDF | 20 Mb | 368 pages
3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
Publisher: Focal Press (March 7, 2006) | ISBN-10: 0240807685 | PDF | 20 Mb | 368 pages
Luke Ahearn, «3D Game Textures: Create Professional Game Art Using Photoshop»

Luke Ahearn, «3D Game Textures: Create Professional Game Art Using Photoshop»
Publisher: Focal Press | Feb 2006 | ISBN: 0240807685 | Pages: 368 | PDF | 21.8 MB

Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know-from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that will actually help them secure a job as a developer/artisteven providing them with images created using the tutorials that can be used in a portfolio.

Unity 3D 2016 Demo Create a game fast no coding required  eBooks & eLearning

Posted by naag at Aug. 17, 2016
Unity 3D 2016 Demo Create a game fast no coding required

Unity 3D 2016 Demo Create a game fast no coding required
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 11 | 456 MB
Genre: eLearning | Language: English

No programing required demo of full Unity Course how to build your game fast and business of game making
Udemy – Draw Your Own RPG Inventory: easy way to create 2d game art

Udemy – Draw Your Own RPG Inventory: easy way to create 2d game art
MP4 | Video: 1280x720 | 60 kbps | 44 KHz | Duration: 4 Hours | 659 MB
Genre: eLearning | Language: English

Draw all unique staff for your own RPG and fill inventory with cool items!

Developing 3D Games with Unity By Jon Manning  eBooks & eLearning

Posted by serpmolot at Nov. 21, 2016
Developing 3D Games with Unity By Jon Manning

Developing 3D Games with Unity By Jon Manning
English | November 2016 | mp4 | H264 1280x720 | AAC 2 ch | 1 hr 34 min | 1.42 GB
eLearning

Build a Complete 3D Game With the Unity Game Engine
Game Institute - 3d Game Engine Programing, Video Game Console Design, C++ Modules 1 & 2 (Videos and Workbooks + Sample Files)

Game Institute - 3d Game Engine Programing, Video Game Console Design, C++ Modules 1 & 2 (Videos and Workbooks + Sample Files)
English | WMV | 640x480 | VC-1 495 Kbps 25.000 fps | WMA 64.0 Kbps 44.1 khz | 2 channels | 2.31 GB
Genre: Programming

To make great games, you need to know how game engines work under the hood. Develop industry-level 3D graphics and game engine expertise that will leave you ready to take on any project. With 3000+ pages of in-depth text and over 40 hours of detailed presentations, you'll soon be an expert at writing shaders, computing lighting, and programming high-performance engine code that uses spatial trees, potential visibility sets, and more to render high quality visuals in real-time.

Pluralsight - Painting Mystical Concept Art in Photoshop  eBooks & eLearning

Posted by house23 at Nov. 5, 2016
Pluralsight - Painting Mystical Concept Art in Photoshop

Pluralsight - Painting Mystical Concept Art in Photoshop
MP4 | AVC 781kbps | English | 1024x768 | 15fps | 3h 11mins | AAC stereo 101kbps | 2.38 GB
Genre: Video Training

In this Photoshop tutorial we'll learn how to create surreal concept art with digital painting and photo manipulation techniques. We'll create a landscape scene from scratch, use images to create textures, and work with both Photoshop and Painter to create abstract special effects. We'll also learn how to use Painter's new particle brushes for creating an eye catching fantasy scene. By the end of this Photoshop training, you'll be more knowledgeable of the different digital painting techniques you can use in both Photoshop and Painter.