3D Game Development Practical

3D Game Development Practical Introduction  eBooks & eLearning

Posted by AlenMiler at Feb. 22, 2015
3D Game Development Practical Introduction

3D Game Development Practical Introduction by Theresa Hill
English | Feb 19, 2015 | ASIN: B00TU8AZQ2 | 480 Pages | EPUB/MOBI/AZW3 | 14 MB

This book introduces the reader to the necessary programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements.

Unity 3D Game Development | 3D Engine Fundamentals  eBooks & eLearning

Posted by serpmolot at Dec. 11, 2016
Unity 3D Game Development | 3D Engine Fundamentals

Unity 3D Game Development | 3D Engine Fundamentals
English | mp4 | H264 1082x720 | AAC 2 ch | 1 hr | 211 MB
eLearning

Understand how 3D game engines really work so you can create better games.

3D Game Development with Microsoft Silverlight 3: Beginner's Guide (Repost)  eBooks & eLearning

Posted by leonardo78 at Oct. 30, 2016
3D Game Development with Microsoft Silverlight 3: Beginner's Guide (Repost)

3D Game Development with Microsoft Silverlight 3: Beginner's Guide By Gastón C. Hillar
2009 | 452 Pages | ISBN: 1847198929 | PDF | 14 MB

Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications.

Udemy – XNA 3D Game Development By Example  eBooks & eLearning

Posted by naag at Sept. 14, 2015
Udemy – XNA 3D Game Development By Example

Udemy – XNA 3D Game Development By Example
MP4 | Video: 1280x720 | 55 kbps | 48 KHz | Duration: 4 Hours | 768 MB
Genre: eLearning | Language: English

A fast paced, hands-on guide to building a 3D puzzle game for the Windows platform using XNA 4.0

"A Practical Introduction to 3D Game Development" by Yasser Jaffal  eBooks & eLearning

Posted by exLib at Sept. 16, 2014
"A Practical Introduction to 3D Game Development" by Yasser Jaffal

"A Practical Introduction to 3D Game Development" by Yasser Jaffal
BoBoCoAe | 2014 | ISBN: 8740307867 9788740307863 | 252 pages | PDF | 14 MB

This book introduces the reader to the necessary programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements.

Torque 3D Game Development Cookbook (repost)  eBooks & eLearning

Posted by arundhati at May 1, 2014
Torque 3D Game Development Cookbook (repost)

David Wyand, "Torque 3D Game Development Cookbook"
2013 | ISBN: 1849693544 | 380 pages | PDF, EPUB | 15 MB

3D Game Development with Microsoft Silverlight 3: Beginner's Guide  eBooks & eLearning

Posted by advisors at Dec. 14, 2013
3D Game Development with Microsoft Silverlight 3: Beginner's Guide

3D Game Development with Microsoft Silverlight 3: Beginner's Guide By Gastón C. Hillar
2009 | 452 Pages | ISBN: 1847198929 | PDF | 14 MB
 Gastón C. Hillar, 3D Game Development with Microsoft Silverlight 3: Beginner's Guide(Repost)

Gastón C. Hillar, 3D Game Development with Microsoft Silverlight 3: Beginner's Guide
ISBN: 1847198929 | edition 2009 | PDF | 451 pages | 10 mb

A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine
Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF
Integrate Balder 3D engine 1.0, Farseer Physics Engine 2.1, and advanced object-oriented techniques to simplify the game development process

Torque 3D Game Development Cookbook  eBooks & eLearning

Posted by roxul at Feb. 26, 2013
Torque 3D Game Development Cookbook

David Wyand, "Torque 3D Game Development Cookbook"
English | ISBN: 1849693544 | 2013 | 380 pages | PDF, EPUB | 3 + 12 MB
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition (Repost)

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition By Sue Blackman
English | PDF | 2013 | 796 Pages | ISBN : 1430248998 | 35.89 MB

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.