2D Artwork And 3D Modeling For Game Artists

2D Artwork and 3D Modeling for Game Artists by David Franson [Repost]

2D Artwork and 3D Modeling for Game Artists (The Premier Press Game Development Software) by David Franson
Premier Press; 1st edition | November 27, 2002 | English | ISBN: 1931841330 | 721 pages | PDF | 45 MB

There are many 2D and 3D books in the market that focus entirely upon the beginning to advanced usage of one particular program. This book encompasses the world of 2D and 3D software and game artwork techniques in one volume. 2D Artwork and 3D Modeling for Game Artists will focus on 3 programs, Photoshop, trueSpace and 3D Studio Max.
 David Franson, 2D Artwork and 3D Modeling for Game Artists  (Repost)

David Franson, 2D Artwork and 3D Modeling for Game Artists
ISBN: 1931841330 | edition 2002 | PDF | 721 pages | 45 mb

Take your games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect stepping stone for beginning or intermediate game artists entering the gaming industry. No other book on the market provides coverage of both 2D artwork and 3D modeling for artists. The accompanying CD-ROM provides brief tutorials on two of the most popular art and modeling tools used in the game industry: trueSpace and Photoshop.
 2D Artwork and 3D Modeling for Game Artists (Repost)

2D Artwork and 3D Modeling for Game Artists
Publisher: Course Technology PTR | ISBN: 1931841330 | edition 2002 | PDF | 721 pages | 25,5 mb

Take your games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect stepping stone for beginning or intermediate game artists entering the gaming industry. No other book on the market provides coverage of both 2D artwork and 3D modeling for artists. The accompanying CD-ROM provides brief tutorials on two of the most popular art and modeling tools used in the game industry: trueSpace and Photoshop.

2D Artwork and 3D Modeling for Game Artists  eBooks & eLearning

Posted by Mehdix at Jan. 28, 2007
2D Artwork and 3D Modeling for Game Artists

2D Artwork and 3D Modeling for Game Artists
Course Technology PTR | ISBN-10: 1931841330 | 720 pages | PDF | 41.83MB

3D Modeling For Beginners: Learn everything you need to know about 3D Modeling!  eBooks & eLearning

Posted by AlenMiler at April 12, 2016
3D Modeling For Beginners: Learn everything you need to know about 3D Modeling!

3D Modeling For Beginners: Learn everything you need to know about 3D Modeling! by Danan Thilakanathan
English | Mar. 27, 2016 | ISBN: 1530799627 | 240 Pages | AZW3/MOBI/EPUB/PDF (conv) | 17.52 MB

3D Modeling For Beginners aims to help you become the best 3D modeler you can be. This book will help you get started with modeling in 3D and you will learn some important concepts about 3D modeling as well as some of the popular techniques which you can utilize to create any 3D model.
Learn Blender 3D Modeling for Unity Video Game Development

Udemy - Learn Blender 3D Modeling for Unity Video Game Development
11 Hours | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.78GB
Genre: eLearning | Language: English

This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat.

Physics Modeling for Game Programmers  eBooks & eLearning

Posted by areus at April 21, 2006
Physics Modeling for Game Programmers

Physics Modeling for Game Programmers by David Conger
Course Technology PTR | ISBN 1592000932 | Aug 2004 | PDF | 440 Pages | ~50Mb (6 parts)

Physics modeling is taking the game development industry by storm. It is a powerful too for producing great-looking, realistic games. A simple model can create effects beyond the wildest expectations. Advances in processing speed and 3D rendering technology have revolutionized games. A good understanding of the underlying physics and how to implement it as a programmer are essential to making a really good 3D game.

Radio Wave Propagation and Channel Modeling for Earth–Space Systems  eBooks & eLearning

Posted by arundhati at Dec. 8, 2016
Radio Wave Propagation and Channel Modeling for Earth–Space Systems

Athanasios G. Kanatas, Athanasios D. Panagopoulos, "Radio Wave Propagation and Channel Modeling for Earth–Space Systems (Colour Atlas) "
2016 | ISBN-10: 1482249707 | 367 pages | PDF | 25 MB

Mathematical and Statistical Modeling for Emerging and Re-emerging Infectious Diseases  eBooks & eLearning

Posted by Underaglassmoon at July 29, 2016
Mathematical and Statistical Modeling for Emerging and Re-emerging Infectious Diseases

Mathematical and Statistical Modeling for Emerging and Re-emerging Infectious Diseases
Springer | Mathematics | August 28, 2016 | ISBN-10: 3319404113 | 356 pages | pdf | 11.34 mb

Editors: Chowell, Gerardo, Hyman, James M. (Eds.)
Provides contributions by epidemic modeling experts describing a broad range of approaches to address contemporary questions related to the spread and control of infectious diseases
Demonstrates examples of how models can help understand the spread of infections
Presents a discussion on the modern statistical modeling methods to design, conduct, and analyze clinical trials measuring the effectiveness of potential vaccines

3D Modeling for Games in 3ds Max  eBooks & eLearning

Posted by naag at June 20, 2016
3D Modeling for Games in 3ds Max

3D Modeling for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | 1.44 GB
Genre: eLearning | Language: English

Create your First Game Model like a Pro