2012 Video Game High School

Video Game High School - Crappy Tie-In Comic You Will Probably Never Read 001 (2012)

Video Game High School - Crappy Tie-In Comic You Will Probably Never Read 001 (2012)
English | CBR | 16 pages | 38.90 MB

Video Game High School (2012)  Video

Posted by MirrorsMaker at Dec. 29, 2012
Video Game High School (2012)

Video Game High School (2012)
WEBRip | English | AVI | 640 × 360 | XviD @ 1317 Kbps | AC3 2.0 @ 256 Kbps | 124 min | 1,37 Gb
Genre: Action, Romance, Sci-fi

The story is about a down on his luck, young aspiring gamer. He has no friends. His cat hates him. His name is Brian. He loves playing video games. One day during a public match the number one gamer the "Law" arrives to do a little bit of showing off. Out of no where Brian manages to kill the "Law". It's like the shot heard around the world. Because of it and all the hype Brian gets invited to Video Game High School. It's about a kid and all the troubles of high school but in a very different way. It's a competitive gaming school. While attending VGHS Brian tries to make it to his dream of playing at the highest level of gaming. Along the way he develops a crush on Jenny Matrix, the JV FPS Captain.

Professional Video Game Art School  eBooks & eLearning

Posted by naag at Feb. 7, 2016
Professional Video Game Art School

Professional Video Game Art School
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 87 Hours | 12.9 GB
Genre: eLearning | Language: English

Don't waste $200,000 on art school. Everything you need is right here.

Video Game Marketing : A Student Textbook  eBooks & eLearning

Posted by readerXXI at Sept. 5, 2017
Video Game Marketing : A Student Textbook

Video Game Marketing : A Student Textbook
by Peter Zackariasson and Mikolaj Dymek
English | 2017 | ISBN: 1138812277 | 164 Pages | PDF | 1.5 MB
C#: Learn by coding your own popular game - Gain amazing experience by coding your first video game in less than an hour

C#: Learn by coding your own popular game - Gain amazing experience by coding your first video game in less than an hour by William S. Rothschild
English | 13 Jul. 2017 | ISBN: 1974032949 | ASIN: B073XBJNY1 | 42 Pages | AZW3 | 515.53 KB

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design  eBooks & eLearning

Posted by AlenMiler at Aug. 16, 2017
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design by Celia Hodent
English | 10 Aug. 2017 | ISBN: 1138089966, 1498775500 | ASIN: B074PTTKR7 | 272 Pages | AZW3 | 3.54 MB

Video Game Spaces: Image, Play, and Structure in 3D Worlds (Repost)  eBooks & eLearning

Posted by step778 at Aug. 15, 2017
Video Game Spaces: Image, Play, and Structure in 3D Worlds (Repost)

Michael Nitsche, "Video Game Spaces: Image, Play, and Structure in 3D Worlds"
2008 | pages: 315 | ISBN: 0262141019 | PDF | 3,3 mb

The Video Game Industry: Formation, Present State, and Future (repost)  eBooks & eLearning

Posted by roxul at Aug. 9, 2017
The Video Game Industry: Formation, Present State, and Future (repost)

Peter Zackariasson, "The Video Game Industry: Formation, Present State, and Future"
English | ISBN: 0415896525 | 2012 | 282 pages | PDF | 2 MB

Dynamic 2D video game character animation with free tools  eBooks & eLearning

Posted by naag at Aug. 3, 2017
Dynamic 2D video game character animation with free tools

Dynamic 2D video game character animation with free tools
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3.5 Hours | Lec: 22 | 438 MB
Genre: eLearning | Language: English

Design and animate characters for your game with Inkscape and DragonBones today!

My Loser Phase: Tales of Video Game Retail 1992-1997  eBooks & eLearning

Posted by First1 at July 28, 2017
My Loser Phase: Tales of Video Game Retail 1992-1997

My Loser Phase: Tales of Video Game Retail 1992-1997 by Hugues Johnson
English | August 28th, 2012 | ASIN: B0093ELH5G | 75 pages | AZW3/MOBI | 1.88 MB

A look back at the years 1992-1997 in video gaming from the perspective of a lowly retail clerk. Relive all the highs and lows of the era - from the Sega CD launch to the rise of the Sony PlayStation and everything in-between.